Jon CheethamThe Futurama Finale FormulaHow Futurama cracked the code for making great finale episodes.Oct 917Oct 917
Jon CheethamElden Ring’s Six Legacy Dungeons, RankedElden Ring has best in class levels, showing off a mastery of wireframe and architectural design honed over the studio’s back catalogue.Apr 15, 2022Apr 15, 2022
Jon CheethamWhy The Course of the Inevitable is the Perfect Album for Lloyd Banks to Release in 2021Like many I first encountered Lloyd Banks on 50 Cent’s epochal Get Rich or Die Tryin' debut for Interscope/ Aftermath. Late in the album he…Jun 28, 2021Jun 28, 2021
Jon CheethamCrew Expendable: Why the Alien Trilogy’s Worst Horrors are Often HumanApr 1, 2021Apr 1, 2021
Jon CheethamHow Hitman 3 Uses the Series' Design and Gameplay to Tell its Climactic Story*Spoilers throughout.*Feb 3, 2021Feb 3, 2021
Jon CheethamWhy the Opening Levels of Dark Souls II are So Good“One day you will stand before its decrepit gate, without really knowing why.”Dec 1, 2020Dec 1, 2020
Jon CheethamThe Lore and Design of Dishonored 2’s Famous Clockwork Mansion“Welcome to the final mystery, Jindosh.”Aug 29, 2020Aug 29, 2020
Jon CheethamThe Last of Us Part II’s 10 Best Levels, RankedNaughty Dog’s latest opus has been much discussed for its story and characters. However it also has some of the best level design in…Aug 7, 2020Aug 7, 2020
Jon CheethamWhy The Last of Us Part II is My Game of the Year…unless Bloodborne 2 is surprise released like a Beyonce album just before Christmas.Jun 30, 2020Jun 30, 2020